This is the fourth installment of my Sims 3 Legacy. It picks up where Part 3 left off: with Nash inventing and Nicole vigorously studying Alchemy in order to produce an elixir that can cure transformed sims.
Nash and Nicole’s aunt Mira retired as soon as she reached the appropriate age – none of this “waiting until I’m about to die” nonsense her mother and sister did. This enabled Mira to fully enjoy her golden years receiving a hard-earned pension. She spent as much time as she could in werewolf form, finding a variety of rare and fascinating metals, gems, and insects. When not hunting, she went on dates with her girlfriend and helped raise her niece’s children.
The Door of Life and Death
The Riverview Association for Amateur Archaeologists (RAFAA) caught wind of some strange, seemingly sim-made protrusions coming out of the ground in a grassy, undeveloped area near the fish hatchery. When they excavated, they discovered a peculiar door that seemed to lead to nowhere. Perplexed, they withdrew to covertly observe what happens when sims interact with their discovery.
The site has since become a popular place to hang out, though a few outsiders have suddenly gone missing. To Nicole and her high school sweetheart, Savannah Drummond, it seemed the perfect place to go for a date. They were pleasantly surprised to learn that, by knocking on the door, they could talk to Death – without dying!
Nicole felt that Death owed her one for ruining her high school graduation ceremony. So, she requested a new life – a pregnancy – created from a combination of her and Savannah’s genes.
The thing is, such a merger defies the laws of nature – and that is risky. The two children Nicole conceived in this manner (on two separate occasions) “dance to the beat of their own drummer,” somewhat out of touch with the reality most sims agree on. Perhaps they are more in touch with another reality, such as that beyond the grave?
I gave Nicole’s daughters the “insane” trait to reflect that their ways of being in the world seem … a bit odd … to other sims. I share some of their tendencies, particularly talking to myself (or perhaps it’s more accurate to say that we talk among ourselves
almost constantly very frequently “all the time” – and seldom agree have trouble coming to a consensus). Most notably (and refreshingly) they don’t lose focus whenever they are in the same room as a ghost; I guess seeing dead people is “normal” to them.
The Master Invention
While Nicole was negotiating with Death, her brother Nash was hard at work inventing. He moved his bed into his workshop to make it easier for him to stay up most of the night working on his craft.
His dedication finally paid off very soon after Nicole gave birth to her first child, Oma. After searching all of Riverview for rare materials (with the help of Mira) and working tirelessly in his lab, he finally created the invention that would define his career and change life for all simkind – hopefully for the better…
Nash named the simbot Josiah and adopted zir into the family, where ze was fully accepted and loved. A good-humored virtuoso, Josiah learned to play guitar with ease and became an active member of a local rock band. When not practicing or performing, ze helped to care for Oma and her younger sister, Olive.
For Whom the Bell Tolls
Life in the Legata household was going well. The children were well cared-for, Nicole learned to create her elixir and used it to cure many sims of zombie-ism, and Nash turned to improving his handiness so he could keep Josiah in good health.
Then Oma, ready to grow up into a teenager, had her birthday on the night of the full moon. When she went to blow out the candles, her cake mysteriously caught fire! At the same moment, Mira died of old age. Death seemed to gloat as ze claimed her, further influencing the life ze had helped create: Oma developed the “brooding” trait, which predisposes her to melancholy thoughts about existential issues. It reminds me of my tendency to ruminate, especially when my depression symptoms are stronger.
[I wish I’d taken a screenshot!]
During Mira’s funeral, Death visited once again – this time to claim Josiah. The simbot greeted Death graciously, but the rest of the family was devastated.
The loss of two family members hit the Legatas hard.
Nash swore off inventing and lacked focus … until he was abducted by aliens. They ignited a his passion for – no! obsession with – all things having to do with outer space. He built a tower between Mira’s and Josiah’s graves, equipped it with the basics he needed to survive, topped it with telescopes, and retreated from everyday life. (This enabled him to master the logic skill, the third and final skill he needed for the lifetime wish: “Renaissance Sim.”) Though he has identified several celestial bodies, he has yet to find whatever it is he is looking for.
Oma spent hours contemplating both the meaning and the hollowness of reality. Though her brooding did not interfere with her school performance, it limited her ability to develop skills, socialize, and otherwise live a fulfilling life.
Since becoming a teenager, Olive has been having sudden impulses to run out into the nearest body of water and swim. She suddenly realizes she is in deep water and becomes anxious and disoriented. Fortunately, she has thus far been able to find her way back to dry, solid ground. No one has been able to explain the reason for – or meaning of – these impulses.
Oma’s transition to young adulthood went smoothly enough, considering the circumstances. She graduated with honors at the top of her class. The family went to the Fall Festival immediately afterward to take a photo together and celebrate.
Below is the updated version of the Legata family tree. Mira’s symbol (just right of center) is now crossed out to show that she is deceased. I added a diamond to represent Nash’s simbot, Josiah, in the lower left. It is filled with black to show that ze was a simbot, and crossed out to show that ze is also deceased. A blue arrow with the word “Invented” shows that Nash created Josiah.
I added the family tree of Nicole’s ex-girlfriend Savannah on the far right side of the Legata family tree. The symbols for Savannah, her father (Rex), mother (Windy), and youngest brother (Jaques) are filled with white to show that they are “normal,” non-magical sims. The symbol for her sister Hannah is filled with fuchsia to show that she is a vampire. The symbols for George Dean (upper left), Mira Legata, and Savannah’s brother Antwain are filled with reddish-brown to show that they are werewolves.
Death is represented near the middle of the family tree by a diamond (filled with gray to show that zir “supernatural status” is unknown). Red arrows point from Death to Oma and Olive to show that Death helped Nicole conceive them. Finally, the symbols for Oma and Olive (bottom center) are filled with yellow to show that they, like their mother (Nicole), grandmother (Melanie), and great-grandmother (Lisa), are witches!
The Next Generation
Oma met a fellow witch named Quintin Beaulieu at the Fall Festival and quickly fell in love. She slept with him that very night. Several urgent visits to the bathroom later, Oma discovered that she is pregnant with her first child!